Dig is a game made for WWU Game Design club's second game jam.
Bethany-Lynn Rodriguez: Art and design
Steven Velador: Programming, design, and art
Paul Von Zimmerman: Programming and design
Player 1:F: Jump
Space: Throw bomb (hold for bomb delay)
Up arrow: Jump
Down arrow: Throw bomb (hold for bomb delay)
NOTE: The web version only works in chrome
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